Lead Artist – FRANTIX (PSP)
KillerGame
2004 – 2006 (2 years) Encinitas, San Diego CA
• Conceptual Designs
• Character Designs
• Level Designs (From Concept to Finish)
• 3D Modeling
• 3D Animations
• Character Designs
• Level Designs (From Concept to Finish)
• 3D Modeling
• 3D Animations
• Game Testing
• Art Assets
• Game Play Tester
• Design Documentation & Manuals
• Managing another Artist
• Worked Closely with Lead Programmer to develop Artist Tools
• Art Assets
• Game Play Tester
• Design Documentation & Manuals
• Managing another Artist
• Worked Closely with Lead Programmer to develop Artist Tools